[논문] 3D Gaussian Splatting for Real-Time Radiance Field Rendering
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Paper Review
3D Gaussian Splatting for Real-Time Radiance Field Rendering[Müller 2022] Müller, T., Evans, A., Schied, C. and Keller, A., 2022. Instant neural graphics primitives with a multiresolution hash encoding [Hedman 2018] Hedman, P., Philip, J., Price, T., Frahm, J.M., Drettakis, G. and Brostow, G., 2018. Deep blendingrepo-sam.inria.frAbstractRadiance Field method : 여러 장의 이미지나 비디오로 novel-view synthesi..